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Hunter Horizon

An action RPG made with Unity inspired by Monster Hunter and Sea of Thieves.
I made the game sounds, using Musescore for the music and Audacity for the sound design. I made a custom audio system with various features such as adaptive music.
I also worked on the graphics, making a custom shader for a fully procedural sky.

The project was made in about 8 weeks during 2023 and 2024.

Team

Programming

Killian Almenar
Timothée Antoniol
Luc D'Eurveilher
Charles De Souza
Théo Gazengel
Seforah Leung-Tack-Wingfor
Antoine Richard

Graphics

Camille Andrieu
Clovis Deleage
Élodie Lebret